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Mu Legend: The PvE Part Of Content Consists Of Special Dungeons

8 years ago

For Mu Legend, as a matter of fact, its control scheme is classic ARPG style so many players from Path of Exile and Diablo III will find it comfortable. Generally speaking, a lots of gamers are likely investing a lot of time and effort into the game. To find out more about MU Legend, check out here which includes more info, user reviews, screenshots and additional videos.

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The PvE part of the endgame content consists of special dungeons, then there is the Endless Tower, a 100 level challenge to give you wing upgrade materials. Every level has a predefined group of enemies, which are the exactly the same in every run. Meanwhile, classes in game are completely off balance, tanking technically does not exist, since some enemies pack nightmare ammounts of damage, especially ones with special poison attacks.

You can challenge the tower 3 times a day, can not select difficulty, but it is adjusted to character level and party size. The objective is to kill every enemy on the floor you are, if you do it quick enough, the higher you get to more are the rewards. But climbing higher the enemies also become stronger, bosses appear and they get some modifiers and auras unseen in the story quests.

All in all, the development team promises to hold events or add new content to the game according to the needs of the community. This promises to help the experience of Mu Legend has brought a lot of beautiful memories without losing the freshness necessary to retain players again. Why not to buy cheap Mu Legend Zen at U4GM?